On the conscious and continuing use of color in character costumes, and how that impacts the telling of Night Zero’s various stories.
For many years I’ve been looking forward to writing a blog post on the use of character color in Night Zero, but every time it felt appropriate I thought of another future scene I’d want to reference, and again this post would be postponed. Now, at the end, that time has finally come.
There are many design ideas and decisions endowed into the world and detail of Night Zero, little touches here and there that are neither important to nor referenced by the stories we tell, but that mean a lot to us. Some are small actor choices that affect the actions and demeanors of their characters without being made explicit. Others are tokens and trinkets that represent untold stories, perhaps at one point intended to be explored but now known only by those who would have told them. These all are little treasures within the fictional world of Night Zero designed to help the actors connect with their characters, but the most significant and deliberate secret of the production design is part of the storytelling, not the story: the subtle use of color designed to help the reader identify, distinguish, and remember characters across the span of Night Zero tales.
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