Posts Tagged ‘lucy’

the Sisterhood

Posted: 14th October 2011 by Anthony van Winkle
Categories: "Sorority", Behind-the-Scenes Photos

On choosing the name “Sorority” for Lucy’s vignette, by way of discovering the message of her story and its place in the Night Zero universe

For a long time, this vignette had no name because we weren’t really sure what it was going to be. We knew the story, we knew the characters, but didn’t know what the message was, what it was teaching us about the world of Night Zero. In the beginning it was just called the Lucy vignette, and when we named Lucy’s sister it became the Lucy/Dee vignette. Based on their relationship, the only other name that really seemed to fit was “Sisters”, but we already had a great vignette by that name.

Another thing that was undecided about the vignette was the ending. We knew where act two began (with Lucy and Jill meeting) and we knew where they ended up (a pair of messengers), but when and how their first meeting would end was unknown. It seemed fitting to have a scratcher encounter with the two of them, so at least that much was assumed in every version. The number of scratchers would be more of a practical matter, depending on what our location was, how well-armed the two would be to fight them, and how many extras we’d be able to cast on whatever day we shot.
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Dramatic Character Changes

Posted: 23rd September 2011 by Anthony van Winkle
Categories: "Sorority", Concepts & Development

On the reintroduction and transformation of Jill from the ‘Inertia’ vignette to ‘Sorority’, and the unexpected surprises along the way.

In every fiction serial, especially those in visual media, one of the great creative freedoms comes from the opportunity to show existing characters in dramatically changed roles. From alternate-timelines like Fringe and Buffy, to space/time-leaps as seen in Heroes and Battlestar Galactica, and all the hundreds of alternate/non-canon comic book lines, there are few things as rewarding to the long-time fan as the complete displacement of a character (or characters) into a new environment, a new perspective, and a new aesthetic.

With Night Zero’s non-linear vignette style, we’ve done a number of time-jumps with our characters with varying changes (but no parallel universes or time travellers… yet). The ‘Sisters‘ vignette placed the Nazarovs back in time but without much noticable shift in personalities, mainly because not much of their personalities had been revealed in the serial to that point. Yevgeniy’s appearance at the end of that story was a fun change in appearance, but his real character change was in the vignette ‘Devon‘, which looked at him as a fresher, more rambunctious leader. And of course there’s the character of Jezebel, who changes dramatically at every turn and yet still remains ever the same.
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The Relay Vignette

Posted: 9th September 2011 by Anthony van Winkle
Categories: "Sorority", Behind-the-Scenes Photos, Concepts & Development

On the origin of the hallway chase sequence, a shelved vignette known only as the ‘relay vignette’, and how its transplant into ‘Sorority’ led to some interesting decisions.

The hallway action sequence that separates the two acts of ‘Sorority’ is a piece that I’m very proud to have included, for a brief but action-filled interstitial. The sequence itself is more than a year old, and was initally developed as the third act in a story that never got so far as a real name, only a working description: the relay vignette.

The relay vignette was a sequence of three separate scenes, hitting on three separate factions of post-apocalyptic Seattle and underscoring how, despite their differences (differences which are fully explored and understood in the serial), each faction can be brought to work together given the right motivation. Additionally, it was intended to be an action-heavy piece, developed during production of the action-light Episode Five, as a way to continue challenging ourselves and keeping things fresh.
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Sorority Production: Day One

Posted: 2nd September 2011 by Anthony van Winkle
Categories: "Sorority", Behind-the-Scenes Photos, On Location, Photography

On the first shoot day for the ‘Sorority’ vignette, covering the two sisters’ drama and the hallway escape sequence.

The first act of Sorority (Lucy and Dee) and the interstitial segment (the hallway chase) were shot together on our first day (of two) for the vignette. Based on some of our multi-day and multi-segment shoots in the past, we decided to shoot the days’ work out of chronological order and instead approach from most-difficult to least-difficult work. For the morning, when everybody was fresh and ready to go, we’d take care of the complex and extensive hallway action scene, and in the afternoon, when the cast and crew would be tired from the morning’s work, we’d shoot the relatively sedate and stationary sisters’ scene.
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Trapped!

Posted: 19th August 2011 by Anthony van Winkle
Categories: "Inertia", "Jezebel", "Midnight", "Sorority", Behind-the-Scenes Photos, Concepts & Development

On the theme of zombie stories with characters ‘trapped’ together, how the common motifs of these stories draw parallels to our experiences, and how Night Zero tries to avoid rehashing while continuing to explore this topic.

One of our favorite things to do in Night Zero storytelling, it seems, is to trap some people in a room in the midst of the zombie apocalypse and watch their relationships develop or collapse. We had first considered a “trapped” scene as early as Marion’s flashback in Episode One when her boyfriend comes home wounded, but in that case (for pacing reasons) we decided to jump straight into the action. So, our first true “trapped” story was our first vignette, ‘Jezebel’, and in the following years, we visited variations on this theme with the ‘Midnight’, twice over in ‘Inertia’, and now again in ‘Sorority’… not to mention the handful of unproduced scripts and treatments in our back-catalog, all addressing a small group of survivors stuck together in a collapsing world.
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Lucy and Dee

Posted: 5th August 2011 by Phoebe Richards
Categories: Concepts & Development

On the story development of Lucy and Dee’s relationship and why it found it’s home in the Sorority vignette

“Sorority” was developed by Anthony van Winkle and me while we were walking back home from a costume shopping trip.  We often walk and talk out ideas, characters, and stories to explore in Night Zero.  This particular brainstorm started with a question:  what makes a person keep going when it would seem all hope is lost?

For me one of the most interesting aspects of post-apocalyptic stories is the human drive for survival. How quickly one must adjust to unthinkable horror in order to survive!  You see loved ones die and know almost everyone you have ever known is also dead.  What makes you even want to keep fighting? When is enough enough, and death the better option?

Obviously, for some, death is the better option.  But, when creating an apocalyptic world, it is much more fascinating to follow survivors than quitters; partly, I am sure, because we all like to think we would be one of the strong people who moves forward no matter what.  Also, seeing humans push through hopelessness and come out on top is what comic books are all about!
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