Archive for the ‘Episode 3 – “House Calls”’ Category

On Night Zero’s second full production year, 2009, and all that was learned and accomplished

My original design was to write a retrospective on the production of episode three, but as its conclusion coincides with the end of the year, it seems more appropriate to reflect here upon all that was Night Zero in 2009. I’ll try to avoid re-hashing too many of the specifics that I’ve already covered in posts throughout the year, and instead try and remain reflective of the experiences themselves… but no promises.

The year started right off with Jezebel, our first vignette, with three brand-new cast members and an ambitious shoot schedule. It was a learning experience about freezing temperatures, confined spaces, wonky costumes, and wow it was a blast. Even though episode two hadn’t begun online yet, we had already trumped the best of its shoots (thus far), and that’s really what would come to define the next twelve months. If 2008 was the year of “what the hell are we doing?”, then 2009 would be the year of “how can we do this better?”
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Act Three Exeunt

Posted: 8th January 2010 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Episode 3 - "House Calls", On Location

On shooting the Skullhunters’ House segments for Episode Three

And so ends the third episode of Night Zero, and here’s how it tallies up:

  • 52 hours of shooting across 9 dates
  • 17 actors and 15 crew members combined
  • $9500 expended
  • 2,774 photos shot
  • 290 frames on 52 pages
  • 409 days from first draft to last page

Unlike our previous work on episodes one and two, wherein a single location provided the bulk of the content and repeated visits to that location were the majority of our shoots, episode three required a larger variety of locations and a longer list of shoots. Even though the number of pages spent at the skullhunters house is about the same as in the primary locations in each of the first two episodes, we didn’t have the time or the resources to keep returning to this location to shoot. We had to tackle everything here in one weekend, so that there would be time enough to scout and shoot the rest of the episode as well.
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Between the Lines

Posted: 1st January 2010 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Concepts & Development, Episode 3 - "House Calls"

On transforming dialogue-heavy scripts to character-driven photocomics

During the course of Episode Three production I was often reminded of my experiences directing in theater, and one of the ways in which I found parallels between the two is in unwritten action. A stage script contains strictly the dialogue spoken by the characters and the essential (required) elements of stage directions. There are no instructions on how the characters carry themselves, or when they stand and move about the room, or even the mood and tone with which they deliver their lines. Everything is subject to the director’s vision and the actors’ interpretations, which is one of the reasons why a single show can be produced so many times and still be a different experience (for better or for worse). I don’t have as much experience on film, but I do know that (for the sake of storyboarding and cinematography) the stage directions are much more abundant and precise.

Through three episodes of Alexander’s scripts, the production team has gotten more comfortable with the logistics of shooting and can spend more and more of their energies focused on their particular unique tasks. Having story cards, the camera operator can spend less time worrying about what the angle is going to be and instead think about which lens and cropping to use. Having shot setup lists, the director of photography and gaffer can spend less time figuring out where the lights will need to be and instead work with more complex setups faster and more efficiently. And having an experienced team to handle all these aspects of the shoot and keep the production rolling, I can partially step out of the producer role and put my energies towards the finer aspects of directing. One such aspect that I’ve been pleased to explore (in episode three particularly) is the non-central action of the story– everything that happens that’s not in the script.
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On shooting the Episode Three scene at Yevgeniy’s house

Scratcher catchers has the distinction of the longest script-to-shoot leadtime (12.5 months), and up until recently Jezebel held the record for shortest script-to-shoot (2.5 weeks). Sisters is probably going to forever hold the shortest shoot-to-online turnaround (6 hours), and here we finally get to see Yevgeniy’s house, which tops the chart for longest shoot-to-online turnaround (10 months). It seems so long ago that we all got together to shoot our first scene from Episode Three, and yes, that’s because it WAS so long ago. And thanks to the shift from single-storyline to segmented scenes, this one photoshoot comprised the entirety of Katrina and Ben’s commitments for the Episode. Good for them, getting it out of the way early, but still a bit sad for everyone not having as many excuses to work with them throughout the year.
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Scratcher Catchers

Posted: 11th December 2009 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Episode 3 - "House Calls", On Location

On the anti-zombie truck, skullhunter costumes, and real fire that went into the “scratcher catchers” scene in Episode Three

As I mentioned in my previous entry, the leadtime between this scene’s first script appearance and it’s shoot date came to a few weeks over a full year. The challenges in staging an independent production at a shipping container yard were certainly hurdle enough, but the primary cause for this delay was just that we had so much else on our plates. In March I first proposed a shoot for this scene, aiming for the end of May or beginning of June (waiting until after the intense weekend of shooting at the skullhunters house). However, priority for those early summer dates was given to Claude and the Trio, who would have been needed online the same month had the premiere of Episode Three (and all shoots pertaining to it) not been delayed by the unexpected arrival of the Sisters vignette for the summer. By the time we wrapped Sisters we had no room for anything but the epic zombie-invasion shoot at the end of September, followed by a handful of low-key filler shoots in the wake of that exhausting endeavor. Fortunately we have Justin on the production team, who was able to hunt down and secure our location despite all these setbacks. And so, just a week before it would be needed online*, the Night Zero team descended upon the Seattle waterfront to shoot one of our wettest sets.

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Down By The River

Posted: 5th December 2009 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Concepts & Development, Episode 3 - "House Calls", On Location

On finding and securing a shoot location at a shipping container yard on the Seattle waterfront

The beautiful location for this “scratcher catchers” scene is on the bank of the Duwamish River in south Seattle, just before the river opens up into Puget Sound and the Seattle waterfront. Many thanks to Jim, Jody, and Randy at ConGlobal Industries for making our shoot possible.

Early drafts of the script were pretty flexible in terms of where this scene could take place, but for the most consistency with the Night Zero lore, there is no place with older or more deadly scratchers than the docks. Despite the danger, it’s naturally also very profitable for skullhunters to frequent such locations, which is why the house is not far from here.
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