On piecing together the zombie fight for the “Devon” vignette
This second act of the “Devon” vignette, wherein our hero dost make most violent an altercation with a member of the infected team, was produced in the “quick and dirty” style of a Night Zero production, with a skeleton crew and a short day to produce a short segment. The quality and length of the finished product speaks volumes to how far Night Zero has come since its early days, when it would have taken a full day’s work and thrice the crew to produce something of still lesser quality. Here are a few disconnected thoughts on the piece: Read the rest of this entry »