Archive for October, 2009

The Big Bad

Posted: 23rd October 2009 by Anthony van Winkle
Categories: Episode 3 - "House Calls", On Location

On the arrival of Valentin into the story, and creating a split-scene conversation

I’m very pleased that not only did the Nadia/Valentin interlude come in at a tight three pages, but also that those three pages lined up within the same week of updates. Coordinating page content with upload dates is hard to do, and most of the times (like this week) when it happens, it’s strictly coincidental.

Designing and shooting these two scenes was an opportunity to switch up our routines, as much on the page as on the set. Placing Nadia outside in the night and Valentin inside his lair naturally split the images into deep blues (for her) and complex reds (for him), an aesthetic separation that mirrors both their physical distance and character differences. Having a conversation over radio provided some new flexibility in bubble placement and which lines could be positioned in which frames, something that’s not as easy to tweak with both characters in photo (or even in the same physical space). I hope that the crackly radio text bubbles read distinctly from the standard text bubbles, it’s an experimental approach that may or may not work for the standard reader.
Read the rest of this entry »

The pieces start to come together

Posted: 16th October 2009 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Episode 3 - "House Calls", On Location

On decorating a house to create the “post-apocalyptic” look of the skullhunters’ domain

And with page sixteen, things have come full circle and the stage is set for the next act of our drama. Now we watch and see who’s after what, and how far they’re willing to go to get it. There is one more character we get to meet, and that’s something to look forward to next week.

The skullhunters’ house was shot over a grueling weekend, fighting against the sweltering summer sun and the nigh-impossible schedules of actors at season’s end. For the weekend, the Night Zero team took over the house of some good theater friends, a location known as “the Octagon” and famous for its themed parties and unkempt state. The first day of the shoot was spent simultaneously cleaning and dirtying the house, clearing out room and optimizing the interior for our needs while fabricating boarded-up windows and a chain-link fence around the perimeter. The construction of the window boards was handled by Eli and myself, while the amazing Steve painted (freehand!) the looming skull for the facade.
Read the rest of this entry »

So Begins Episode Three

Posted: 2nd October 2009 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Episode 3 - "House Calls", On Location

On shooting the opening scene of Episode Three, between Claude and the (skullhunter) Trio

Right away you can see that Episode Three moves to a more broad storytelling approach than its predecessors. Rather than directly following Marion and Claire on their adventures together, we now explore the larger world that they inhabit. This episode splits our main characters into new pairings, adds introduces nine new characters, and features seven all-new locations. To start off, it’s Claude and the Trio at the quarantine processing and holding cells.
This scene was a long time coming, the ultimate conclusion to the course of action established at the beginning of episode two. It was shot in June of this year with a skeleton crew and cast of first-time roles, so there was a heightened level of challenge for the whole team. This happened before the “Sisters” vignette, making it also our first use of prosthetic makeup on-set. We were back at the University of Washington, not far from all our episode one exteriors, but a year later and unimaginably better prepared. It was the weekend of UW Commencement, so we were without Kelly and Forest on the set. Eli was our photographer for the day, and assistant-director duties were managed by the wonderful Chloe.

Read the rest of this entry »