Archive for February, 2009

Disjointed Hallways and Rooms

Posted: 27th February 2009 by Anthony van Winkle
Categories: Episode 2 - "Quarantine", Photography

On shooting HDR on-location, without green screens or plates, and connecting non-connected rooms through framing and strategic cuts

If you live in the Seattle area, you can now pick up a copy of Night Zero: Volume One at any of these fine comic stores. Worldwide fans can purchase directly from us, or on Amazon.com.
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Back to Business

Posted: 13th February 2009 by Anthony van Winkle
Categories: Behind-the-Scenes Photos, Episode 2 - "Quarantine", On Location

On the first gathering of the principal cast members, and the challenges of an ever-expanding production

The Volume One books have arrived, and are simply gorgeous. We’ve already started shipping out some preorders, and will have them all en route by next week. If you haven’t yet ordered your copy, it’s easy to do so now.

At long last we’ve returned to Marion, Claire, and all our friends in the New City. While “Jezebel” was a fun and interesting diversion, it feels good to be back on track and moving forward with our serial story “City Planning.” This second episode, “Quarantine,” will run until mid-Summer, and has got plenty of fun within it.
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The End of an Act

Posted: 6th February 2009 by Anthony van Winkle
Categories: "Jezebel", Behind-the-Scenes Photos, On Location

On the quick turnaround of the Jezebel vignette, and how the vignette concept fits with the overall Night Zero production model

This is the last week to preorder Night Zero: Volume One, so if you’d like to have a beautiful, tangible copy of the first batch of Night Zero stories, don’t delay.  The Jezebel vignette ends on Monday with a double-page update, we hope you’ve enjoyed this glimpse into the survival stories of some new characters. Maybe we’ll see them again later on (wink wink).

The original Night Zero concept did not follow a serial episode arc like we’re currently producing—the design was to have a variety of unique characters, each with their own stories and objectives, all living their lives independently from (but connected to) each other. Stories would be told, cycling between the characters, as they developed and intertwined over time. Our first script was designed and drafted in this vision, but before production began we revisited this approach and decided that, while an interesting story mechanic, it would be too scattered and difficult to follow in a webcomic format, and that characters would be forgotten before they returned, storylines dismissed before they had a chance to gain traction. At that point we shifted to the six-episode story arcs that we’re now producing, and that’s got us to where we are today.
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